John has kindly sent through some more images. I was quite astounded when I saw these as they mark a significant departure in terms of composition. These close-cropped and intimate portraits bring the viewer much nearer to the subjects. The delicate treatment of the girl's skin in the first is at odds with the brutal spike jutting from her jaw. The maxillofacial steel is reinforced by the metal spires that rise behind her. We feel rather sorry for this beautiful creature who gazes wistfully across her dystopian world.
We feel less pathos for the woman in the second, who stares coyly back at us. She is a Mother Ship in the literal sense, with her fleet of tiny drones circling about her, perhaps docking via the red-raw maw in her shoulder. These sulphurous, buzzing little passengers reinforce the feeling of decay that surrounds the Magna Mater who proudly bears her cracked spines and charred stubble.
I will unleash another image later this week.
We feel less pathos for the woman in the second, who stares coyly back at us. She is a Mother Ship in the literal sense, with her fleet of tiny drones circling about her, perhaps docking via the red-raw maw in her shoulder. These sulphurous, buzzing little passengers reinforce the feeling of decay that surrounds the Magna Mater who proudly bears her cracked spines and charred stubble.
I will unleash another image later this week.





















Many readers will know that I have worked with Games Workshop's Art Director 








